Rechercher dans ce blog

Friday, August 28, 2020

Fortnite for iOS and Mac is now officially blocked from receiving updates - 9to5Mac

ios.indah.link

Epic Games had already warned users this week that Fortnite for iOS and Mac would no longer receive updates with new seasons due to the dispute between the company and Apple, which removed the game from the App Store. Epic is now informing players that, as of today, Fortnite for Apple platforms has been officially blocked and will not receive any updates.

In an email sent today to Fortnite players, Epic Games once again warns that Apple is blocking the game on the App Store and, for that reason, iOS and Mac users will no longer get any new in-game content.

Apple is blocking Fortnite updates and new installs on the App Store, and has said they will terminate our ability to develop Fortnite for Apple devices. As a result, the Chapter 2 – Season 4 update (v14.00), did not release on iOS and macOS on August 27.

Players who had already downloaded Fortnite from the iOS App Store will still be able to install the previous version of the game on their iPhone or iPad, but it will have some limitations from now on. “If you already downloaded Fortnite via the App Store, you should be able to continue playing Chapter 2 – Season 3’s v13.40 update,” says Epic.

Fortnite wasn’t offered through the App Store for Mac users. However, the game company also decided to cease updates for the Mac version of the game.

Any new items that were added to newer versions of Fortnite will not be available in iOS and Mac versions, and this includes gifts and challenges. Epic Games also reiterates that Battle Lab, Duos, and LTMs game modes are currently disabled on iOS. That means Fortnite on iPhone, iPad, and Mac is losing cross-platform compatibility.

In order to continue playing Fortnite with its latest updates, users must download the game on other platforms such as Windows or Android.

To play Chapter 2 – Season 4 now, download Fortnite on PC or on PlayStation, Xbox, or Nintendo Switch. If you want to play Fortnite on Android, you can access the latest version of Fortnite from the Epic Games App for Android on Fortnite.com/Android or the Samsung Galaxy Store.

In response to the recent Fortnite campaigns, Apple recently announced that it’s terminating Epic’s developer account this Friday, which will prevent the game company from having access to development tools for any Apple platform, including iOS, macOS, and tvOS. However, a judge ruled earlier this week that Apple cannot terminate Epic’s developer accounts relating to Unreal Engine or other Epic properties.

Epic responded with a lawsuit asking Apple to allow Fortnite in the App Store once again with its own payment system, since the dispute started when Fortnite was updated to evade Apple’s In-App-Purchase system. Judge Yvonne Gonzalez Rogers, however, said she will not require Apple to allow Fortnite on the App Store once again, as the game in fact infringed Apple’s terms.

FTC: We use income earning auto affiliate links. More.


Check out 9to5Mac on YouTube for more Apple news:

The Link Lonk


August 28, 2020 at 08:17AM
https://ift.tt/3hOtVIp

Fortnite for iOS and Mac is now officially blocked from receiving updates - 9to5Mac

https://ift.tt/2ZaIe2Q
iOS

Here’s how iOS 14’s new App Clips feature will work - 9to5Mac

ios.indah.link

App Clips is one of the main features of iOS 14, as it allows users to download a smaller version of an app to do a specific task. Although it was presented at WWDC 2020, some users and developers may have wondered how it will work since App Clips were not available until iOS 14 beta 5. Read on as we explain how the feature will work on iOS 14 when it is officially available to the public.

9to5Mac first revealed this feature months before WWDC 2020 based on an early build of iOS 14 that we obtained access to. As we described back then, an App Clip is a “new way to offer specific parts of third-party apps across the system without needing to have them installed.”

In other words, you can access parts of an app without ever installing it on your iPhone or iPad. These small apps, as you might expect, offer limited functions since they are focused on simple and quick tasks.

Apps can offer App Clips for different purposes. They can be activated through the following methods:

  • Apple’s App Clip Codes
  • NFC Tags
  • QR Codes
  • Safari App Banners
  • Links in Messages
  • Place Cards in Maps

Let’s say you find a restaurant in the Apple Maps app and you want to order something from there. If this restaurant offers an App Clip, you don’t need to download and install its full app from the App Store. Instead, the Maps app will load only a part of the app with the menu and payment options. You can order anything directly from the Maps app with just a few taps.

The same works for when a friend sends you the link to an app that you don’t have installed on your iPhone or iPad, or when you need to pay for a shared scooter ride but you don’t have an app for that. The respective App Clip will show up on your device’s screen with just the functions you need at that moment.

How an App Clip works.

App Clips can offer integration with Apple Pay so you don’t have to enter your credit card information every time you use them. It can also check the user’s location and provide push notifications for eight hours after you use it. This allows you to close the clip view and still receive related alerts.

All recently used App Clips can be easily accessed through the new App Library page, which will have a new dedicated section. From there, users can also install the full versions of those apps.

When a user installs an app clip’s corresponding app, the full app replaces the app clip. From this moment on, every invocation launches the full app instead of the app clip, and the user gets the functionality of the app clip within the full app. If the user doesn’t install the full app, the system automatically removes the app clip after a period of inactivity.

However, keep in mind that App Clips are not widely available during the iOS 14 beta testing period. That’s because, just like any other app, App Clips need to be approved by Apple, and the company will only accept apps with this feature once iOS 14 is available to the public later this year. Besides that, the feature wasn’t available at all until the fifth beta release of iOS 14.

App Clips and NFC tags.
Photo: Kushagra Agarwal

Wrap-up

As you can see, the App Clips feature is definitely a great way for developers to allow users to try out new apps before downloading their full versions on the App Store. They’re also useful to let you have fewer apps installed on your device if you don’t use them often.

The official release of iOS 14 and iPadOS 14 is expected this fall. Read more about what’s new in iOS 14 in our full guide here on 9to5Mac.

FTC: We use income earning auto affiliate links. More.


Check out 9to5Mac on YouTube for more Apple news:

The Link Lonk


August 28, 2020 at 05:51AM
https://ift.tt/3b1gIcB

Here’s how iOS 14’s new App Clips feature will work - 9to5Mac

https://ift.tt/2ZaIe2Q
iOS

Thursday, August 27, 2020

How to use iOS 14’s new Headphone Audio Customization feature - 9to5Mac

ios.indah.link

A valuable addition with iOS 14 is the ability to run a test to fine-tune your headphone audio output. Read along for how to customize iPhone headphone audio with supported Apple hardware like AirPods Pro and Beats.

Although it’s found under Accessibility settings, many users — even without hearing difficulties — will likely appreciate the new Headphone Audio Customization feature that works with phone calls, music, and movies.

For now, the custom iPhone and iPad audio only works with “Apple and Beats Headphones” which appear to be those with active noise cancellation, AirPods Pro, Beats Studio 3, and Beats Solo Pro.

Note: iOS 14 and iPadOS 14 are available as free public betas as well as developer betas for iPhone and iPad. Read more here on how to install them.

How to customize iPhone headphone audio in iOS 14

  1. On your iPhone head to the Settings app (same steps apply on iPad in iPadOS 14)
  2. Swipe down and tap Accessibility
  3. Swipe down again and choose Audio/Visual
  4. At the top tap Headphone Accommodations
  5. Now tap the toggle next to Headphone Accommodations
  6. Choose Custom Audio Setup
  7. Follow the prompts to get a recommended custom audio profile for music, movies, and phone calls

Here’s how these steps look:

How to customize iPhone headphone audio in iOS 14 walkthrough 1

Tap the toggle to turn Headphone Accommodations on. Now you can run the Custom Audio Setup test or manually tweak the available settings.

Make sure to have your headphones (AirPods Pro, Beats Solo Pro, or Beats Studio) connected to your iPhone before starting the audio customization, otherwise you’ll see a alert that says “Headphone Not Supported.”

How to customize iPhone headphone audio in iOS 14 walkthrough 2

Here’s what the custom audio test looks like:

How to customize iPhone headphone audio in iOS 14 walkthrough 3

When you’re done with the custom audio setup test, you can hear the standard audio vs. your custom profile and choose which one to use.

At the bottom of the Headphone Accommodations settings page you can choose if you want the custom audio profile to apply to Phone, Media, or both (default is to use for both).

Read more 9to5Mac tutorials:

FTC: We use income earning auto affiliate links. More.


Check out 9to5Mac on YouTube for more Apple news:

The Link Lonk


August 28, 2020 at 01:44AM
https://ift.tt/3gze5jo

How to use iOS 14’s new Headphone Audio Customization feature - 9to5Mac

https://ift.tt/2ZaIe2Q
iOS

iOS 13.7 and iPadOS 13.7 betas now available to download - BGR

ios.indah.link
  • Apple rolled out iOS 13.7 and iPadOS 13.7 for iPhone and iPad on Wednesday.
  • The update allows iPhone and iPad users to opt in to the COVID-19 Exposure Notifications system without needing to download an app first.
  • This might be the last numbered iOS 13 update ahead of the launch of iOS 14 this fall.

Apple rolled out iOS 13.7 and iPadOS 13.7 to the public on Wednesday, just two weeks after iOS 13.6.1 and iPadOS 13.6.1 showed up. There are a number of bug fixes and improvements contained within, but the highlight of the 13.7 release is the ability to opt in to COVID-19 Exposure Notifications without downloading an app from a public health authority. You’ll still need an app to confirm a positive case, but the system is now built in to your Apple device.

UPDATE: The new iOS and iPadOS versions are actually developer betas and not public releases, but we’ll update this post when and if iOS 13.7 and iPadOS 13.7 make their way out to the general public.

Here are the official iOS 13.7 release notes from Apple:

  • iOS 13.7 lets you opt-in to the COVID-19 Exposure Notifications system without the need to download an app. System availability depends on support from your local public health authority. For more information see covid19.apple.com/contacttracing. This release also includes other bug fixes for your iPhone.

Providing you haven’t already moved on to the iOS 14 developer beta or public beta, you might find these fixes to be useful. The good news is that the beta has been so stable, there hasn’t been any real reason to revert to the current version of the OS. iOS 14 is expected to roll out this fall alongside the new iPhone 12 models.

If you’re wondering whether or not your device is compatible with iOS 13.7 or iPadOS 13.7, we put together a full list below that contains every compatible device. If your device is on there, you’re good to go:

  • iPhone 11
  • iPhone 11 Pro
  • iPhone 11 Pro Max
  • iPhone XS
  • iPhone XS Max
  • iPhone XR
  • iPhone X
  • iPhone 8
  • iPhone 8 Plus
  • iPhone 7
  • iPhone 7 Plus
  • iPhone 6s
  • iPhone 6s Plus
  • iPhone SE (1st generation)
  • iPhone SE (2nd generation)
  • iPod touch (7th generation)
  • iPad Pro 12.9-inch (4th generation)
  • iPad Pro 11-inch (2nd generation)
  • iPad Pro 12.9-inch (3rd generation)
  • iPad Pro 11-inch (1st generation)
  • iPad Pro 12.9-inch (2nd generation)
  • iPad Pro 12.9-inch (1st generation)
  • iPad Pro 10.5-inch
  • iPad Pro 9.7-inch
  • iPad (7th generation)
  • iPad (6th generation)
  • iPad (5th generation)
  • iPad mini (5th generation)
  • iPad mini 4
  • iPad Air (3rd generation)
  • iPad Air 2

As we’re sure you know by now, installing a new iOS or iPadOS update on your iPhone, iPad, or iPod touch couldn’t be easier. Just navigate to Settings > General > Software Update and then tap “Download and Install” at the bottom of that page. If you want, you can also install the update through iTunes by connecting your iOS device to a computer. Whichever method you choose, just make sure to back up your device before installing the update.

Jacob started covering video games and technology in college as a hobby, but it quickly became clear to him that this was what he wanted to do for a living. He currently resides in New York writing for BGR. His previously published work can be found on TechHive, VentureBeat and Game Rant.

The Link Lonk


August 27, 2020 at 12:32AM
https://ift.tt/3gvzMAS

iOS 13.7 and iPadOS 13.7 betas now available to download - BGR

https://ift.tt/2ZaIe2Q
iOS

iOS 14 privacy settings will tank ad targeting business, Facebook warns - Ars Technica

ios.indah.link
iOS 14 privacy settings will tank ad targeting business, Facebook warns

Facebook is warning developers that privacy changes in an upcoming iOS update will severely curtail its ability to track users' activity across the entire Internet and app ecosystem and prevent the social media platform from serving targeted ads to users inside other, non-Facebook apps on iPhones.

The next version of Apple's mobile operating system, iOS 14, is expected to hit an iPhone near you this fall. Along with its many new consumer-facing features, iOS 14 requires app developers to notify users if their app collects a unique device code, known as an IDFA (ID for Advertisers).

The IDFA is a randomly generated code that Apple assigns to a device. (Google assigns similar numbers to Android devices.) Apps can then use those codes to tie together user activity. For example, Facebook, a local shopping app, and a local weather app might all access that identifier. Facebook and other advertising businesses can then use that cross-app use data to place targeted ads for advertisers on other apps, which is what Facebook does with its Audience Network program.

The changes requiring users to opt in make the IDFA essentially useless, Facebook warned developers today. Facebook apps on iOS 14—which includes Facebook, WhatsApp, Instagram, Messenger, and a host of others—will no longer collect users' IDFA.

"Despite our best efforts, [the changes] may render Audience Network so ineffective on iOS 14 that it may not make sense to offer it on iOS 14 in the future," Facebook further explained in a blog post. "Our ability to deliver targeted ads on iOS 14 will be limited... as a result, some iOS 14 users may not see any ads from Audience Network, while others may still see ads from us, but they'll be less relevant."

Less advertising means less money, Facebook added, saying, "Because of advertisers’ reduced ability to accurately target and measure their campaigns, app developers and publishers should expect lower CPMs [i.e., views of their ads] on Audience Network and likely other ad networks on iOS."

"These updates have a far-reaching impact on the developer ecosystem," Facebook noted, which is likely to be true. Facebook also seemed to indicate displeasure that Apple acted without first consulting Facebook about its preferences, saying, "We believe that industry consultation is critical for changes to platform policies... We look forward to continuing to engage" with industry and trade groups "to get this right for people and small businesses."

The stakes

The company is almost certainly correct that users will not opt in to having their identifier tracked when presented with the option, and that absolutely will harm Facebook's Audience Network business. Regulators and privacy advocates, however, may disagree with Facebook over whether that's a bad thing.

Facebook is almost constantly under fire for how it handles different aspects of user privacy and user data. Last year it settled with the Federal Trade Commission for a record $5 billion penalty over a collection of allegations relating to users' privacy.

Facebook's ability to track anyone's online activity, anywhere, and tie it together across software and platforms has been a large part of its advertising strategy since 2013, when it acquired a product called Atlas from Microsoft for around $100 million.

As Facebook described it at the time, the acquisition provided an "opportunity" for "marketers and agencies" to get "a holistic view of campaign performance" across "different channels." In short, acquiring and building out that toolset—which has long since been fully integrated into Facebook's advertiser platform—was Facebook's key to finding the holy grail of online advertising. The company could finally track its effectiveness everywhere.

Meanwhile, the relationship between Facebook and Apple also appears to be growing more tense. Facebook last week followed in Epic Games' footsteps to take a public swipe at Apple over the 30 percent fee Apple takes of any digital purchase made through an iOS app.

The Link Lonk


August 27, 2020 at 04:40AM
https://ift.tt/31wKmTW

iOS 14 privacy settings will tank ad targeting business, Facebook warns - Ars Technica

https://ift.tt/2ZaIe2Q
iOS

Fortnite on iOS already feels empty and dated - The Verge

ios.indah.link

Today sees the launch of an exciting new season in Fortnite — but not for everyone. Because of the ongoing legal battle between developer Epic Games and Apple, the game’s latest season won’t be appearing on Apple hardware, including the iPhone, iPad, and Mac. This marks a huge change for Fortnite, a game that has long been at the forefront of crossplay. Now that’s changed. If you’re playing the game on an Apple device — which is still possible if you already have it installed — you’re experiencing a very different version of Fortnite. And it’s one that feels vastly inferior to what’s available on every other platform.

One of the best things about Fortnite is the way it works seamlessly across mobile, consoles, and PCs. Aside from some control and graphical differences, it’s essentially the same game on every device. That means I can play it on my PS4 and then pick up the experience on a Switch, PC, or wherever else using the same account, and all of my progress and customization carries over. It’s one of the reasons I have the game installed on so many devices; I typically play on console, but use the portable versions to sneak in some missions and level up my battle pass while I’m away from the living room.

For the new season, which is Marvel-themed, there are a lot of cool things to dig into. If you purchase the battle pass, right off the bat you’ll unlock a playable version of Thor, and there are some new points of interest on the island as well. My current favorite is a sentinel graveyard, a patch of land full of the towering robots from the X-Men series now reduced to part of the scenery. There are other neat touches that add to the Marvel vibe. You wait for a match on a Helicarrier, and the flying battle bus is accompanied by some planes as it heads towards the island.

If you’re playing on iOS, none of these elements are present. Instead, you essentially get a version of the game in stasis, with all of the content up until the beginning of season 4. The loading screen, the lobby, even the island itself remain as they were in season 3. Meanwhile, newly purchased content — like that Thor skin — no longer shows up in your locker. Functionally, Fortnite still works on Apple hardware; you can play matches in a variety of modes just like always. But just a few hours after season 4 debuted, these versions already feel dated. (The only hint of the new season is in the game mode menu, which features Marvel character art.)

Perhaps the most surreal aspect of the Apple version of Fortnite is the lack of any form of progression. The battle pass menu option is no longer accessible, and there aren’t any daily quests to take on. In fact, there are no experience points whatsoever. Typically in Fortnite, everything you do — whether it’s winning a match or opening a chest — earns you a little XP, which goes towards unlocking new characters and other goodies. Now there’s nothing.

Obviously, this makes the Apple versions of the game significantly less appealing. If you use iOS or macOS as your primary platform, you’re missing out on a lot. And even if it’s your secondary option, the lack of cross-platform progression makes this version of the game essentially useless. I can’t see wanting to play Fortnite on my iPad if it doesn’t help me make progress on my main account. You may also lose out on the social aspect of the game, since the iOS and Mac versions no longer support crossplay, meaning you can’t team up with friends on other platforms.

It’s not clear if, or when, this could change. Epic and Apple are currently in the midst of a heated battle that could determine the future of the App Store — and until one of them budges, it’s unlikely iOS will get a version of Fortnite that’s on par with every other platform. It’s a situation that particularly sucks for the large audience that primarily plays the game on iOS. (Android users are safe, since Fortnite can be installed via Epic’s own app.) For now, if you play what’s one of the biggest games in the world on an iPhone, you’re essentially stuck with a time capsule.

The Link Lonk


August 27, 2020 at 03:32PM
https://ift.tt/32sPJCN

Fortnite on iOS already feels empty and dated - The Verge

https://ift.tt/2ZaIe2Q
iOS

Apple Seeds First Beta of iOS 13.7 to Developers With New Exposure Notification Opt-In [Update: Public... - MacRumors

ios.indah.link

Apple today seeded the first beta of an upcoming iOS 13.7 update to developers to introduce new COVID-19 Exposure Notification options. The iOS 13.7 beta comes more than a month after the release of iOS 13.6, which introduced Car Keys and Apple News+ audio features.


The iOS 13.7 beta can be downloaded from the Apple Developer Center or over the air once the proper developer profile has been installed

According to Apple's release notes, the iOS 13.7 beta allows users to opt-in to the ‌Exposure Notification‌ system without the need to download an app that supports the functionality, which is how the feature works on in iOS 14. In ‌iOS 14‌, there's a toggle to "Turn on Exposure Notifications" which then lets you know if the feature is available in your country, state, or region through a contact tracing app.

Using Exposure Notifications continues to require an app, and Apple says that System availability still depends on support from the local public health authority, but iOS 13.7 makes it easier to figure out whether an app is available to you. It also adds a dedicated ‌Exposure Notification‌ section to the Settings app, rather than burying the feature in the Privacy section of Settings.


There's also a new iPadOS 13.7 beta that has been released alongside iOS 13.7, and as ‌iPadOS‌ does not support ‌Exposure Notification‌, that update focuses on bug fixes and performance improvements.
The Link Lonk


August 27, 2020 at 12:39AM
https://ift.tt/2YBnkJo

Apple Seeds First Beta of iOS 13.7 to Developers With New Exposure Notification Opt-In [Update: Public... - MacRumors

https://ift.tt/2ZaIe2Q
iOS

Featured Post

Microsoft’s xCloud game streaming is now widely available on iOS and PC - The Verge

ios.indah.link Microsoft’s xCloud, the cloud game streaming component of Xbox Game Pass Ultimate that doesn’t require a console to use, is ...

Popular Posts